Poker Rules 2 Of A Kind

  1. In Poker Does 3 Of A Kind Beat 2 Pair
  2. Does Three Of A Kind Beat 2 Pairs In Poker
  3. Does 3 Of A Kind Beat 2 Pairs In Poker

Most video poker players can improve their chances by following the few simple rules for holding or discarding the first five cards that they have been dealt:

A poker hand consists of five playing cards. Poker hands fall into one of several categories, such as flush, straight, or two pair. The player whose hand is in the higher category wins. If two players have hands in the same category, the tie is broken usually by who has higher cards.

Poker rules 2 of a kind YORKSHIRE Grosvenor poker rules 2 of a kind Casino Huddersfield, Grosvenor Casino Leeds, Grosvenor G Casino Sheffield. The idea behind the strategy is to bet as little money as possible (ten minimum bets) while covering as much of the table as possible (18 numbers) with better than even money payout odds. Designing the Poker library: Checking for Poker hands Methods used to check for Poker hands The different types of Poker hands that need to be checked: Flush., Three of a Kind and Two Pairs. Therefore: We don't need to check if the x, y or z value card is not equal to the 'a' value card.

Always hold a royal flush, straight flush, four of a kind, full house, three of a kind, or two pair. However, with three of a kind, discard the remaining two cards for a chance at four of a kind while leaving full house opportunities open, and with two pair, discard the fifth card for a chance at a full house.

Advertisement

Break up a flush or a straight only when you have four cards to a royal flush. That is, if you have ace-king-queen-jack-9, all of clubs, discard the 9 to take a chance at the big payoff for the 10 of clubs. That still leaves open the possibility of a flush with any other club, a straight with any other 10, and a pair of jacks or better with any ace, king, queen, or jack.

Break up a pair of jacks or better if you have four cards to a royal flush or four cards to a lower straight flush.

Keep a low pair instead of a single high card (jack, queen, king, or ace).

Do not draw to a four-card inside straight -- one in which the missing card is in the middle rather than on either end -- unless it includes at least three high cards. A four-card open straight is one that has space open at either end to complete the hand; for example, a hand of 4-5-6-7 can use either a 3 at one end or an 8 at the other to complete the straight. An inside straight has space in the middle that must be filled to complete the hand; 4-6-7-8 needs a 5 to become a straight. Open straights give the player a better chance, with twice as many cards available to fill the straight.

Optimal Strategy

Once you're used to the quick strategy, you may want to move on to a version that is more complex, but more accurate. Following is a strategy that is optimal for the common 8-5 and 7-5 Jacks or Better machines. It also varies only about a tenth of a percent from optimal on 9-6 Jacks or Better and for Bonus Poker machines.

Just as in the quick version, a few hands are never broken up. Obviously, if you're fortunate enough to be dealt a royal flush, you hold all five cards and wait for your payoff. (On payoffs this large, the machine will flash 'Jackpot!' or 'Winner!' In these cases the winnings will be paid by an attendant rather than by the machine. Do not put more coins in the machine or attempt to play another hand before you are paid for the royal flush.)

Also hold all five cards on a straight flush or a full house. Hold all four matching cards on four of a kind. Hold three of a kind while discarding the other two cards for a chance at either four of a kind or a full house. Hold both pairs in a two-pair hand, but discard the fifth card for a chance at a full house.

In the right circumstances, however, the player sometimes will break up a flush, a straight, or a pair of jacks or better. If you do not have one of the 'always keep' hands, use the following list. Possible predraw hands are listed in order. Find the highest listing that fits your predraw hand, and discard any cards that do not fit the hand. For example, if your hand includes jack of spades, jack of diamonds, 10 of diamonds, 9 of diamonds, and 8 of diamonds, you have four cards to an open straight flush in diamonds, and you also have a pair of jacks or better. The four-card open straight flush is higher on the list than the pair of jacks or better, so you would discard the jack of spades and draw to the four-card straight flush. You are giving up the certain 1-for-1 payoff for a pair of jacks, but you have a chance at a straight flush with either a queen or 7 of diamonds, could draw a flush with any other diamond, or still could finish with a pair of jacks by drawing the jack of either clubs or hearts.

This strategy distinguishes between inside straights or straight flushes and open straights or straight flushes.

Remember, keep a royal flush, straight flush, four of a kind, full house, three of a kind, or two pair. Here is how other predraw hands rank:


1. Four-card royal flush. Note that you would break up a flush, a straight, or a high pair when you're missing only one card in a royal flush. But if you have a straight flush that runs from 9 through king of the same suit, take the straight flush payoff rather than chasing the royal.
2. Flush.
3. Straight.
4. Four-card open straight flush. The big difference in the payoff between a royal flush and a lower straight flush means that the only winning hand you break up to chase a straight flush is a pair of jacks or better, whereas you'd also break up a flush or a straight to chase the royal. There is no option to break up two pair.
5. Four-card inside straight flush.
6. Pair of jacks or better. Discard the remaining three cards. Sometimes players who are used to playing table poker want to keep a high-card 'kicker' to the pair -- for example, holding an ace along with two queens. Don't hold a kicker in video poker; give yourself the maximum chance to draw a third high card, or even a full house or four of a kind.
7. Three-card royal flush.
8. Four-card flush.
9. Four-card open straight, two or three high cards. An example would be 9 of clubs, 9 of spades, 10 of clubs, jack of hearts, queen of diamonds. Throw away one of the 9s, and the remaining cards give you a chance at a straight with either an 8 or a king, and you also have a chance at either a pair of jacks or a pair of queens.
10. Low pair (two 10s or lower). Most new players keep a single jack or better rather than a low pair, and it's true that keeping that one high card will result in more frequent winning hands. But most of those will be 1-for-1 payoffs for a pair of jacks or better. Keeping the low pair will result in more two-pair, three-of-a-kind, full-house, even four-of-a-kind hands.
11. Four-card open straight, one high card.
12. Three-card inside straight flush with two high cards.
13. Three-card open straight flush with one high card.
14. Four-card open straight, no high cards.
15. Two-card royal flush, no Ace or 10. You won't hit the royal most of the time, but more possible straights can be formed with lower cards than with aces. And unlike other parts of a royal flush, the 10 leaves no potential high-pair payoff. So the two-card royal is a better play with cards in the middle than with aces or 10s.
16. Three-card double inside straight flush, two high cards. A double inside straight flush has both cards missing on the inside; for example, 8-jack-queen of clubs, where the 9 and 10 are needed.
17. Four high cards; ace, king, queen, and jack of mixed suits. The draw could match any of them for a pair of jacks or better or bring a 10 for a straight.
18. Three-card open straight flush, no high cards.
19. Two-card royal flush, including ace but no 10.
20. Four-card inside straight with three high cards. For example, king-queen-jack-9 of mixed suits; this is the lowest ranking inside straight we draw to. With any others that do not qualify elsewhere on the list, discard all five cards. With jack-10-8-7-3, you'd keep the jack (no. 26 on the list), but with 10-9-7-6-3, you'd draw five new cards.
21. Three high cards.
22. Three-card double inside straight flush, one high card.
23. Three-card inside straight flush, no high cards.
24. Two high cards.
25. Two-card royal, includes 10 but no ace. Note that we don't draw to two-card royals consisting of an ace and a 10. In that case, you would just keep the ace and discard the rest.
26. One high card.
27. Three-card double-inside straight flush, no high cards.

In any hand that does not fit one of the above categories, draw five new cards.

That's a pretty lengthy list for a beginner, but it can be shortened considerably by taking all those three card straight flushes -- open, inside, double inside, with high cards, without high cards -- and lumping them together just below four high cards. That'll cost you a few tenths of a percent, but when you're comfortable with the rest of the strategy, you can start breaking down the categories for more expert play.

Money Management

Two important points to remember: Don't overbet your bankroll, and if a machine is available at which you feel comfortable playing the maximum number of coins, do so. If you are sitting down to play with $20, you don't belong at a $1 machine that will take up to $5 at a time. It is better to play five quarters at a time than one dollar at a time. Though video poker machines pay back a high percentage of the money put into them, the payouts are volatile. It is not unusual to go five or ten or more consecutive hands with no payout. Don't play at a level at which you do not have the funds to ride out a streak.

While the saying, 'The house always wins,' is true for almost any casino game, video poker is one of the few exceptions. If you have patience and can follow the simple rules in this article, you may come out ahead for once.

For more information on video poker and general poker tips, try the following links:

  • To see all of our articles on poker rules and advice, go to our main article on How To Play Poker.
  • Whether you're playing a machine or eight guys with cigars, you'll be glad to know some Poker Basics.
  • If you like your card games on a screen, you might enjoy learning How to Play Poker Online.
  • There are other machines happy to take your money on the gambling floor. Be smarter than they are with some Casino Gambling Basics.

Today, Poker is truly an international game, enjoyed in virtually every country where card games are played.

  • Game Type: Casino
  • Age: 18+
  • Players: 2, 3, 4, 5+
  • Tag: PochenPoqueStud

As early as the sixteenth century, Germans played a bluffing game called 'Pochen.' It later developed into a French version, called 'Poque,' which was eventually brought over to New Orleans and played on the riverboats that plied the Mississippi.

In the 1830s, the game was refined further and became known as Poker. During the Civil War, the key rule about drawing cards to improve one's hand was added. A variation - Stud Poker - appeared at about the same time. There are hundreds of versions of Poker, and the game is played not only in private homes, but also in countless Poker rooms at famous casinos. Poker can be played socially for pennies or matchsticks, or professionally for thousands of dollars.

There is plenty of luck in Poker, but the game requires incredibly great skill as well, and each player is the master of his own fate.

The Pack

The standard 52-card pack, sometimes with the addition of one or two jokers, is used. Poker is a one-pack game, but today, in virtually all games played in clubs and among the best players, two packs of contrasting colors are utilized in order to speed up the game. While one pack is being dealt, the other is being shuffled and prepared for the next deal. The procedure for two packs is as follows: While the deal is in progress, the previous dealer assembles all the cards from the pack he dealt, shuffles them, and places them to the left. When it is time for the next deal, the shuffled deck is passed to the next dealer. In many games in which two packs are used, the dealer's left-hand opponent, instead of the right-hand opponent, cuts the pack.

In clubs, it is customary to change cards often and to permit any player to call for new cards whenever they wish. When new cards are introduced, both packs are replaced, and the seal and cellophane wrapping on the new decks should be broken in full view of all the players.

Card Values/Scoring

While Poker is played in innumerable forms, a player who understands the values of the Poker hands and the principles of betting can play without difficulty in any type of Poker game. Except in a few versions of the game, a Poker hand consists of five cards. The various combinations of Poker hands rank from five of a kind (the highest) to no pair or nothing (the lowest):

Five of a Kind – This is the highest possible hand and can occur only in games where at least one card is wild, such as a joker, the two one-eyed jacks, or the four deuces. Examples of five of a kind would be four 10s and a wild card or two queens and three wild cards.

Straight Flush – This is the highest possible hand when only the standard pack is used, and there are no wild cards. A straight flush consists of five cards of the same suit in sequence, such as 10, 9, 8, 7, 6 of hearts. The highest-ranking straight flush is the A, K, Q, J, and 10 of one suit, and this combination has a special name: a royal flush or a royal straight flush. The odds on being dealt this hand are 1 in almost 650,000.

Four of a Kind – This is the next highest hand, and it ranks just below a straight flush. An example is four aces or four 3s. It does not matter what the fifth, unmatched card is.

Full House – This colorful hand is made up of three cards of one rank and two cards of another rank, such as three 8s and two 4s, or three aces and two 6s.

Flush – Five cards, all of the same suit, but not all in sequence, is a flush. An example is Q, 10, 7, 6, and 2 of clubs.

Straight – Five cards in sequence, but not all of the same suit is a straight. An example is 9♥, 8♣, 7♠, 6♦, 5♥.

Three of a Kind – This combination contains three cards of the same rank, and the other two cards each of a different rank, such as three jacks, a seven, and a four.

Two Pairs – This hand contains a pair of one rank and another pair of a different rank, plus any fifth card of a different rank, such as Q, Q, 7, 7, 4.

One Pair – This frequent combination contains just one pair with the other three cards being of different rank. An example is 10, 10, K, 4, 3.

No Pair – This very common hand contains 'nothing.' None of the five cards pair up, nor are all five cards of the same suit or consecutive in rank. When more than one player has no pair, the hands are rated by the highest card each hand contains, so that an ace-high hand beats a king-high hand, and so on.

Two hands that are identical, card for card, are tied since the suits have no relative rank in Poker. In such a case, the tied players split the pot. Note that if two hands contain the same high pair, then the ranking of the next card in the hands determines which one wins. For example: 9, 9, 7, 4, 2 beats 9, 9, 5, 3, 2. Likewise, two hands that have identical pairs would be decided by the fifth card. For example: Q, Q, 6, 6, J beats Q, Q, 6, 6, 10.

Betting

Betting is the key to Poker, for the game, in essence, is a game of chip management.

In the course of each Poker deal, there will be one or more betting intervals in which the players have an opportunity to bet on their hands. Minimizing losses with poor hands and maximizing winnings with good hands is the underlying skill that Poker requires.

Before the cards are even dealt, the rules of the Poker game being played may require that each player put an initial contribution, called an 'ante,' of one or more chips into the pot, to start it off.

Each betting interval, or round, begins when a player, in turn, makes a bet of one or more chips. Each player to the left, in turn, must either 'call' that bet by putting into the pot the same number of chips; or 'raise,' which means that the player puts in more than enough chips to call; or 'drop' ('fold'), which means that the player puts no chips in the pot, discards their hand, and is out of the betting until the next deal.

When a player drops, they lose any chips that have put into that pot. Unless a player is willing to put into the pot at least as many chips as any preceding player, they must drop out.

A betting interval ends when the bets have been equalized - that is, when each player has either put in exactly as many chips as their predecessors or has dropped. There are usually two or more betting intervals for each Poker deal. After the final interval there is a 'showdown,' which means that each player who remains shows their hand face up on the table. The best Poker hand then takes the pot.

If a player makes a bet or a raise that no other player calls, they win the pot without showing their hand. Thus, in Poker, there is a bluffing element, and the best combination of cards does not always win the pot! Bluffing is one of the key reasons why Poker is so popular.

If a player wishes to remain in the game without betting, they 'check.' This means, in effect, that the player is making a 'bet of nothing.' A player may check provided no one before them in that betting interval has made a bet. If another player has bet, they cannot check but must at least call the bet or drop. A player who checks may raise a bet that has been raised by another player. This is called 'sandbagging,' which is allowed, unless it has been decided beforehand that this practice is forbidden. If all players check during a round of play, the betting interval is over, and all the players still in the pot remain in the game.

In each betting round, one player is designated as the first bettor, according to the rules of the game. The turn to bet always moves to the left, from player to player, and no one may check, bet, or even drop, except when it is their turn.

Knowing When to Bet

The ranking of Poker hands is based on mathematics. The less likely a player is to get a certain hand, the higher it ranks and the more likely it is to win the pot. For example, a player should not expect to be dealt a straight flush more than once in 65,000 hands, but they can expect to be dealt two pair about once in every 21 hands.

Unless a player is planning to bluff, they should not make a bet without holding a hand that they think may be the best. No Poker player can bet intelligently unless they know what constitutes a good hand, a fair hand, and a bad hand. A table of the various Poker hands and the number of combinations of each in a pack of cards is provided.

The Kitty

By unanimous or majority agreement, the players may establish a special fund called a 'kitty.' Usually the kitty is built up by 'cutting' (taking) one low-denomination chip from each pot in which there is more than one raise. The kitty belongs to all the players equally, and it is used to pay for new decks of cards or for food and drinks. Any chips left in the kitty when the game ends are divided equally among the players who are still in the game. Unlike the rule in some other games, such as Pinochle, when a player leaves a Poker game before it ends, they are not entitled to take their share of chips that comprised part of the kitty.

Chips

Poker is almost always played with poker chips. For a game with seven or more players, there should be a supply of at least 200 chips. Usually, the white chip (or the lightest-colored chip) is the unit, or lowest-valued chip, worth whatever the minimum ante or bet is; a red chip (or some other colored chip) is worth five whites, and a blue chip (or some other dark-colored chip) is worth 10 or 20 or 25 whites or two, four or five reds. At the start of the game, each player 'buys in' by purchasing a certain number of chips. All of the players usually buy in for the same amount.

Banker

One player should be designated as the banker, who keeps the stock of chips and records how many have been issued to each player or how much cash the player has paid for their chips. Players should make no private transactions or exchanges among themselves; a player with surplus chips may return them to the banker and receive credit or cash for them, while a player who wants more chips should obtain them only from the banker.

Betting Limits

There are different ways of fixing a betting limit. Some limit is necessary; otherwise a player with a lot more money would have, or would be perceived to have, an unfair advantage. Once fixed, the limit should be unalterable throughout the game unless the players unanimously agree to change the stakes. Some popular limit systems follow:

Fixed limit

Pairs

No one may bet or raise by more than a stipulated number of chips, for example, two, or five, or 10. Usually this limit varies with the stage of the game: In Draw Poker, if the limit is five before the draw, it might be ten after the draw. In Stud Poker, if the limit is five in the first four betting intervals, it is 10 in the final betting interval (and often ten whenever a player has a pair or better showing).

Pot limit

Any bet or raise is limited to the number of chips in the pot at that time. This means that a player who raises may count as part of the pot the number of chips required for the player to call. If there are six chips in the pot, and a bet of four is made, the total is 10 chips; it requires four chips for the next player to call, making 14; and the player may then raise by 14 chips. But even when the pot limit is played, there should be some maximum limit, such as 50 chips.

Table stakes

The limit for each player is the number of chips the player has in front of them. If the player has only 10 chips, they may bet no more than 10 and he may call any other player's bet to that extent. In table stakes, no player may withdraw chips from the table, or return chips to the banker, until they leave the game. A player may add to their stack, but only between the deal just completed and the beginning of the next deal.

Whangdoodles, or Roodles

In a fixed-limit game, it is often agreed that following any very good hand - a full house or better, for example - there will be one deal by each player of Jackpots, in which everyone antes double, and the betting limit is doubled for these deals as well.

Poverty Poker

A maximum limit is put on the number of chips any player may lose. Each takes out one stack at the start; if they lose that stack, the banker issues the player another, without charging for it, and in many cases, the player can get still a third stack free before dropping out of the game. (Some limit should be placed on the number of free stacks so that a player will have the incentive to play carefully.)

No limit

In these sessions, the 'sky's the limit,' but such games are rarely played today.

In Poker Does 3 Of A Kind Beat 2 Pair

Limits on Raises

In almost all games played today, there is a limit on the number of raises at each betting interval, and this limit is invariably three raises.

Draw & Stud Poker

The players should first decide what form of Poker they will play

The main forms of Poker are Draw Poker and Stud Poker. In Draw Poker, all the cards are dealt face down to the players. In Stud Poker, some of the cards are dealt face up as the betting progresses, so that all of the other players get to see a part of each player's hands.

Unless the host, or the rule of a club, has already established the game, the players should first decide what form of Poker they will play. Two factors should influence their decision: the number of players, and whether the group has only experienced players or has some inexperienced players. The following selections are recommended:

2, 3 or 4 players:Stud Poker in any form. Usually, with so few players, only the very experienced play Draw Poker and they will often use a stripped deck, which is a pack with cards removed, such as all the deuces (twos) and treys (threes).

5—8 players: Any form of Poker, either Draw or Stud.

9 or 10 players: Five-card Stud Poker

More than 10 players: One of the games in which fewer than five cards are dealt, such as Three-Card Monte or Spit-in-the-Ocean. All of the Poker variations are described later in this chapter. Another alternative with so many players is to simply form two tables and organize two separate games.

Dealer's Choice

When the Poker session is Dealer's Choice, each dealer has the privilege of naming the form of Poker to be played and to designate the ante, wild cards (if any), and the maximum limit of chips that can be wagered during each round. However, the dealer may not require one player to ante more than another. If a game such as Jackpots is selected and no one opens the betting, the same dealer deals again and everyone antes again.

Wild Cards

While most Poker purists choose to play with no wild cards, in many games, especially Dealer's Choice, various cards may be designated as wild. A wild card is specified by the holder to be a card of any rank or suit, such as a fifth queen, or the card needed to combine with the other four in a player's hand to form a straight or a flush. Wild cards in a Poker game add variety, and of course, they greatly increase the chances of getting a rare combination such as a full house or a straight flush. The usual choices for wild cards are as follows:

The Joker

Note that most packs of cards include two jokers for use in such games as Canasta. Poker players are increasingly adding one or both jokers as wild cards.

The Bug

This is the joker, but its wildness is limited: It counts as an ace; or as a card of any suit for making a flush; or as a card of any rank and suit for making a straight or straight flush.

Poker Rules 2 Of A Kind

Does Three Of A Kind Beat 2 Pairs In Poker

Deuces

'Deuces Wild' is a popular form of Draw Poker. Every two is wild. Sometimes the joker is included as a fifth wild card. Note that the number of wild cards in a hand does not diminish it in anyway; thus, with deuces wild, five of a kind comprised of 10, 10, 2, 2, 2 (five 10s) beats 8, 8, 8, 8, 2 (five 8s).

One-eyed cards

The king of diamonds and the jacks of spades and hearts show only one eye, whereas the other face cards all have two eyes. One-eyed jacks are sometimes designated as wild cards, but the king of diamonds is rarely selected to be wild.

Does 3 Of A Kind Beat 2 Pairs In Poker

Low hole card

In Stud Poker, each player's lowest 'hole' card (that is, the lowest card that is dealt face down and not seen by the other players) is wild. In Draw Poker, the wild card would be the lowest card in a player's hand. When such a card is designated, it means that every card of that rank in that player's hand is wild, but the fact that a certain card is wild in one player's hand does not make that same rank of card wild in other players' hands.

Laws and Ethics

In every game, a written code of Poker laws should be used as the final arbiter for settling all questions. No Poker laws are universally followed - there are many local customs and preferences - but the Poker laws on this site embrace the latest customs of the most expert games and are recommended for adoption. It is a tradition of Poker that any club or group of players may make special rules, called 'house rules,' to suit their personal preferences. Of course, any such house rules should be written down.

Time Limit

Before play begins, the players should set a time limit for when the game ends and stick to it. Violation of this principle could eventually turn pleasant sessions into unpleasant ones. Often when the time for quitting is approaching, the host or one of the players will say 'three more deals' or 'through Zane's deal,' so that players will know how many deals are left and can gauge their strategies accordingly.

@OfficialBicycleCards on Instagram

Comments(3)

Join/login to comment